We Become What We Behold is a short yet thought-provoking point-and-click title that explores how news and social media influence our perception of the world. Created by indie developer Nicky Case, this five-minute browser game transforms a simple camera mechanic into a trenchant commentary on the power of headlines and the never-ending feedback loops they generate.
At its core, the game places you in a single screen populated by tiny peeps—square and circular characters wandering around. Your only action is to snap photographs of what they’re doing. The pictures instantly flash onto the TV, quickly viewed by all the peeps, which then triggers the subsequent action.
That single mechanic drives the entire experience, emphasizing how selective attention and sensational stories may escalate trivial incidents into cultural trends or outright chaos.
The game is a simple yet meaningful point-and-click experience that lasts about five minutes. It presents a joyful moment when the player suddenly stops on the bridge. The indoor setting revolves around playing with toy blocks. Take photos, share them, and watch how people react. The game is all about endless cycles!
There are instances in which "booting" is the very least of what a person might find. One such example is this blank greeting page:
The further you play, the more your snapshots trigger a chain reaction. Love stories fade, anger grows, and people longing for friendship end up glaring at each other across the great divide. In the final moments, the game highlights how easily outrage and fear can drown out calmer voices.
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