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That Night at Henry's Place

That Night at Henry's Place



That Night at Henry's Place Overview

What is That Night at Henry's Place?

  • That Night at Henry's Place is a choice-based narrative game that takes you on a mildly spooky adventure. Set at a strange party in the middle of nowhere, the game puts you in the shoes of a fifteen-year-old who has been dragged along by their best friend to this eerie gathering. The story unfolds through your decisions, which shape the course of the night and determine the outcome of your experience. Written by Jei D. Marcade, That Night at Henry's Place focuses on atmospheric storytelling rather than relying on audio or jump scares, making it a more subtle and introspective journey into the unknown.

The game offers a narrative-rich experience where tension and mystery are built through dialogue, setting, and choices. While the game doesn't include traditional horror elements like jump scares or loud noises, its unsettling ambiance and the uncertainty of the night keep you on edge. Each decision you make influences the events at the party, leading to different narrative paths and outcomes.

How to Play That Night at Henry's Place

 - Starting the Game

  • You begin as a fifteen-year-old attending a mysterious party in an unfamiliar, isolated location. The game’s story progresses through dialogue and choices that you make as the protagonist.

 - Making Choices

  • The core gameplay revolves around making decisions at key moments in the story. These choices influence the direction of the narrative and your interactions with other characters. Pay attention to the dialogue, as the outcomes of your decisions can range from minor details to significant plot changes.
  • Choices may involve how you respond to other partygoers, whether to explore certain areas or how you handle the strange events that unfold.

 - Exploring the Setting

  • As you navigate the party, you may encounter different environments and characters, each contributing to the mysterious atmosphere. Exploration is limited but important for understanding the story’s context and uncovering the underlying tension of the night.

 - Multiple Endings

  • That Night at Henry's Place features multiple possible endings based on your decisions throughout the game. Whether you experience a relatively calm night or uncover something unsettling depends on the paths you take and how you engage with the unfolding story.

 - No Audio, No Jump Scares

  • The game does not use traditional horror techniques like audio cues or sudden jump scares. Instead, it builds a sense of unease through the narrative and your choices, keeping the tension at a manageable yet intriguing level.

 - Replayability

  • Due to the branching narrative and multiple possible endings, the game encourages replayability. Each playthrough can offer a slightly different experience depending on the choices you make, allowing you to explore new outcomes and discover additional layers to the story.

That Night at Henry's Place is a unique, choice-based narrative game that delivers a mildly spooky, atmospheric experience. With no audio or jump scares, it relies on player choices and storytelling to create a tense, mysterious atmosphere. If you enjoy narrative-driven games with subtle suspense and the opportunity to shape your own story, That Night at Henry's Place offers an engaging and replayable experience.

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